Technical Designer
Location: UK, Leamington Spa
Length: Start: Asap – End: 31st December 2025
Rate: £42.79 p/h (Inside IR35)
Hours: 40 hours
Overview:
We are looking for a Technical Designer to create fun and engaging games and other content within Horizon Worlds.
In this role you will be responsible for the implementation of first-party content within our proprietary engine, working alongside the rest of the content team and supported by other members of the development team (including audio, art, and UI support).
A typical day in the role:
* Running monthly milestones
* Working towards milestones
* Working on weekly reviews and chunks they need to deliver
* Building functionalities
* Working on bugs
* API documents on upcoming features to be used
* KAJU project – the sequel to a world that was made last year – takes advantage of the new features and engine that will be worked on
Responsibilities:
* Designing, scripting, and debugging to deliver performant gameplay features through TypeScript
* Creating reusable scripted gameplay elements to a high level of polish
* Prototyping gameplay designs to illustrate concepts
* Overseeing cross-platform playtesting and using generated data to iterate design
* Working with engineers to guide the direction of the game editor and scripting APIs
Top 3 must-have hard skills:
* Engine experience
* Scripting languages
* Previous roles in the gaming industry
Requirements:
* 5+ years of professional experience in gameplay scripting or engineering, or equivalent educational experience
* Understanding of game architecture and ability to identify and implement common game mechanics and patterns in TypeScript or similar scripting languages
* Strong collaboration and communication skills, including with remote teammates
* Understanding differences in interaction requirements for different input devices (eg PC, console, mobile, VR)
* Experience debugging and managing performance within a scripting environment
Desirable:
* Experience with Unity, Unreal Engine, or similar engines
* Experience in scripting with Lua, TypeScript, Python (or similar)
* Experience in developing a Game as a Service or supporting Live Ops
* Experience in designing for VR
* A portfolio demonstrating a proven track record of delivering gameplay experiences as part of a team
* Experience working with UGC editors (eg Roblox)
* Modding experience
#J-18808-Ljbffr