Job Description
An exciting opportunity for an experienced Game Programmer to share their expert industry knowledge as a Game Programming Tutor. Our client works very closely within the games industry, offering students BA and MSc courses and providing excellent networking opportunities with leading game studios.
Requirements
• We are seeking a Generalist Programmer who has professional, full development cycle experience releasing game titles
• Experienced in Unreal Engine, Blueprints and game engine optimisation
• Understanding of Q+A and Agile Development
• Teaching experience and/or a willingness to undertake training
• A degree or MA
Responsibilities
• Work closely with the Head of Creative Technology and Head of Games to create Game Design programs
• Teach Game Programming processes, technical principles, and create educational materials
• Guide students on industry projects, providing feedback and evaluations
• Conduct training sessions in various formats (classroom, online, etc.)
• Offer individual feedback, coaching, and support to students
• Collaborate with Marketing, Sales, and Recruitment teams for promotional activities and business development
This role is hybrid in London .
On non-teaching days you can work from home if you wish, teaching days are on site. Generally staff are in the studios 2.5-5 days per week depending on timetable.
Prior experience in these areas would be desirable but the studio really values talent and passion above all else!
Get in touch with for more information about this incredible opportunity!
We are partnered with numerous studios so if this position isn’t quite right for you but you are looking for your next role still get in touch and we can discuss what you’re looking for.