D3t and our sister studio, Coconut Lizard are at the cutting edge of technology and creativity, delivering co-development video game services to our global triple-A clients. Our studios, part of the Keywords Studios Group, work on multiple exciting projects at any one time offering plenty of variety and involvement.
We have been established over 13 years and our studio projects have included EA SPORTS FC 25, EA SPORTS FC 24, Hogwarts Legacy, Dead Island 2, Sea of Thieves, LEGO Star Wars: The Skywalker Saga, Vampire: The Masquerade – Bloodhunt, Marvel’s Guardians of the Galaxy, Alan Wake Remastered, Mafia II: Definitive Edition, Assetto Corsa Competizione, The Witcher 3: Wild Hunt and more.
Our studios are based near Runcorn, Cheshire and Gateshead, Tyne and Wear where we offer an amazingly professional, fun and supportive working environment. We are very passionate about what we do and pride ourselves on our inclusive mentality, mentoring ethos and have been awarded ‘Best Places to Work’ multiple times by gamesindustry.biz including 2021, 2022, 2023 and 2024. In addition, we won ‘Best Creative Service Provider‘ at Develop 2022 and were nominated as a Best Studio finalist in 2024.
THE ROLE - ART OUTSOURCE MANAGER
Our successful studio is growing and we are looking for a Art Outsource Manager to join the expanding Art Team.
As Art Outsource Manager, you will lead and coordinate art asset development with our external partners. You will be responsible for overseeing the quality and consistency of outsourced art assets, maintaining effective communication and ensuring all assets meet technical and aesthetic standards. You will be an organized, proactive and adaptable individual with strong art fundamentals, technical understanding and eye for detail.
This role will be offered as a contract position initially for a period of 6 months, with the view to the role becoming a permanent position for the right individual.
RESPONSIBILITIES
* Review outsourced assets, providing detailed, constructive feedback to ensure consistency in quality and style, whilst aligning with a project’s vision and technical requirements.
* Develop high-quality benchmark assets to set clear standards for outsourced teams, guiding them in achieving the desired quality and style expectations.
* Organise and document all processes and feedback, ensuring clarity and consistency. Track the progress and quality of all outsourced assets through project management tools.
* Proactively spot potential quality issues or discrepancies early in the process, ensuring any concerns are addressed swiftly. Establish clear guidelines to prevent recurring issues.
* Ensure assets adhere to performance and optimisation requirements, including UV layouts, texel density, polygon counts, and other technical factors, while maintaining visual integrity across platforms.
* Serve as the primary point of contact with external vendors, working alongside production to ensure efficient communication and the timely delivery of assets.
* Build and maintain strong relationships with outsourcing partners to ensure alignment with project goals.
ESSENTIAL EXPERIENCE AND SKILLS
* Exceptional eye for quality and ability to spot discrepancies in outsourced work, maintaining a high standard for all deliverables.
* Highly organised, capable of managing multiple vendors and assets simultaneously, and ensuring timely deliveries without sacrificing quality.
* Comprehensive experience producing 3D art for games with the ability to create high level assets to serve as a benchmark for the project.
* Solid understanding of technical requirements including UV mapping, texel density, optimisation practices, and performance considerations.
* Strong verbal and written communication skills, capable of providing clear, actionable feedback to external vendors and internal team members alike.
* Experience with a variety of game engines like Unreal Engine, Unity or proprietary engines.
DESIRABLE SKILLS
* Previous experience in an art outsourcing or similar role within the video games industry.
* Familiarity with project management tools like Jira.
BENEFITS AND PERKS
Just some of the many offered by our studios alongside a great work environment:
* 25 days holiday (+ bank holidays + up to 5 days extra for length of service)
* Company Pension Scheme
* Flexible working hours
* Private Medical and Dental Insurance Scheme & Eye Care Scheme
* Employee Share Scheme
* Anti-crunch ethos – an amazingly professional, fun and supportive working environment!
* Income Protection & Life Assurance
* Annual Bonus – be rewarded for great teamwork!
* Free Parking
* Game Vouchers
* Tech and Bike Scheme
* Company Socials, Monthly Studio Lunches, Project Launch/Wrap Parties + Annual d3t Events
* Breakout Areas – filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences etc.
ADDITIONAL INFORMATION
We offer a flexible working hours policy – this role can be hybrid, remote (UK based only) or studio based at either of our studio sites – d3t (Runcorn, Cheshire) or Coconut Lizard (Gateshead, Tyne & Wear).
Initial interviews will be held by video call with additional interviews at the studios, dependent on location.
This role will be offered as a contract position initially for a period of 6 months, with the view to the role becoming a permanent position for the right individual.
Don’t meet every single requirement? Not a problem – please apply. At d3t we are dedicated to building a diverse, inclusive and authentic workplace and culture. If this opportunity excites you but your current skills or experience don’t align perfectly with the job description, we encourage you to still apply. You may just be the right candidate for this or other roles within our team.
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