Lead UX Designer (Freelance) ABOUT US Candyspace are experts in designing, building and optimising digital products. We create websites, mobile apps and commerce solutions for ambitious organisations investing in growth and digital transformation. We are trusted to deliver by some of the world’s best-known brands, including ITV, Rolls-Royce, Mazda, Mars and Colgate. Working at Candyspace is about building products that people love. We all work hard to define the sweetspot between customer demand and the needs of the businesses who employ us. And by building products that they all love, we love those products too. To do this you will be part of a diverse and inclusive team of like-minded people, ambitious for themselves and passionate about what they do. You will work on exciting and challenging projects. Candyspace is an equal opportunities employer and we strongly encourage people of colour, lesbian, gay, bisexual, transgender, queer and non-binary people, veterans, parents, and individuals with disabilities to apply for roles here. If you need reasonable adjustments at any point in the application or interview process, please let us know and feel free to note which pronouns you use (she/her, he/him, they/them etc). ROLE OVERVIEW Candyspace are seeking a logical thinker and creative problem solver to join the ever-growing UX Design team in London for a short contract. You will be working on a project to create a single flow of multiple processes into a single interactive installation. You are knowledgeable in user-centred design, like solving problems and getting deep into the details. You get under the skin of real user needs and balance them with business requirements to create well rounded solutions. You have a creative mind and are not scared to think outside the box to make your ideas stand out, but you combine that with an eye for detail and precision pixels. PRODUCT DESIGNER Specific tasks include but are not limited to: Client interaction Confident presenting to clients and articulates their design thinking in a succinct manner Can explain the reasoning behind using different UX methodologies to clients Can push back on client feedback when necessary and can argue relevance of design decisions Understanding when to accept client direction pragmatically and deliver against their needs Wireframing Good knowledge of Figma and Adobe XD and works quickly to bring screens to life Creates pixel perfect wireframes but knows there is also a time and a place for low fidelity wireframes when visualising an idea Attention to detail with fonts, styling, hierarchy and spacing so that we have a fair representation of what the final solution is going to look like before we get to visual design Good knowledge of Figma and creating functional prototypes to bring journeys to life Validating/User Testing Has an innate desire to validate solutions with real users Understands when to carry out quick guerilla testing and when to conduct carefully executed usability tests Conducting tests both remotely and face to face, whether note taking alongside team members or leading facilitation Understands not to lead the user and is impartial when in testing situations Iterating Can take user and stakeholder feedback and roll in back into the design process Understands when to finesse and tweak existing solutions and when the feedback requires more of a drastic shift that could involve a different UX activity Understands when we have received feedback from the right amount of people to validate a specific idea and when we still need to gather more High Fidelity Design Solid proficiency in Figma and Photoshop with the ability to deliver polished and beautiful UI Proficient with Adobe Creative Suite - video creation / editing skills e.g. Adobe Premier Can take wireframes through to high fidelity designs with no existing design system in place, deciding on key decisions such as colours, fonts, padding and styling Thinks about design in a logical and modular fashion to create atomic components that maximise efficiency Works quickly with the confidence to cut out design routes that are not valid