Job Description
We’re looking for world class experts in 3D Game Rendering to support our AI Team.
As a Graphics Developer contractor, you will assist in implementing, and deploying state of the art robust graphics AI algorithms and systems targeted to enhancing existing Game Graphics solutions.
You will be working on projects that build on cross-domain topics: AI, Computer Vision and Graphics. You will build datasets, prototypes and explore conceptually new solutions. You will interact closely with both AI and Computer Graphics teams. A successful candidate should have hands-on experience in at least one Game Rendering Engine
* Job Purpose Be responsible for generating training datasets using game rendering engines.
* Be responsible for supporting the implementation of latest neural rendering solutions targeted for real-time mobile game rendering in game engines.
* Key Responsibilities Optimize game rendering pipelines to generate massive training gaming datasets.
* Tackling technical challenges and reshaping research solutions to become product compatible solutions.
* Develop evaluation metrics to assess our graphic algorithm solution robustness under different deployment scenarios.
* Analyse and improve efficiency and performance of solutions for either cloud or on-device deployment.
* Documenting and reporting progress to your team/senior management and to cross-location/functional teams.
* Collaborate with cross-functional/location managers, researchers and engineers.
* Required Master degree in Computer science/Graphics or related technical domain.
* Experience developing systems for manipulating image/video.
* Experience in optimizing GPU pipelines in Vulkan/OpenGL
* Desired Have experience of shipping Game Graphics, Computer Vision or 3D Reconstruction solutions into commercial products.
* Expertise in AI, Machine Learning and Deep Learning
* Interpersonal experience: cross-group and cross-culture collaboration
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