// DESCRIPTION
As our Videographer at BULKHEAD, you’ll be responsible for capturing great looking video content for our social media, internally, and for live events. You’ll be someone who loves to collaborate with the rest of the wider team on new projects and is confident in pitching your own ideas, always wanting to push your own creativity.
Your usual day-to-day will be capturing content on the dev floor, in meeting rooms and around the studio. This content will be varied ranging from internal content for screens to recruitment content for LinkedIn, social content for brand awareness to capturing the ongoing development of our current, in-development, title.
You could be shooting with a quick run’n’gun setup or creating a set, with a range of lighting and grip gear, to capture cinematic talking heads. Once you have the content, you’ll be backing up and organising all of the data and chatting with the rest of your team about what to do with it. This could be creating select sequences so our editor can jump right in or, if it’s a longer project, it could be putting together dailies so we can review footage.
// RESPONSIBILITIES
1. Support the Content Team and wider teams with a variety of projects
2. Capture content on a range of cameras and audio gear
3. Work with a range of lighting and grip gear to create high quality interviews
4. Organise equipment for shoots and plan how to light and film them
5. Backup and organise the content you capture
6. Create select sequences and dailies in Premiere Pro
// SKILLS AND EXPERIENCE
1. Proven experience as a camera operator
2. At least 2 years experience creating video content
3. Experience with a range of camera and audio equipment
4. Experience with Adobe products (namely Premiere Pro and Media Encoder)
5. Excellent communication skills
6. Confidence to capture content solo
7. Ability to problem solve and think and act critically and quickly
8. Knowledge of and experience with FPS games
// DESIRED SKILLS & EXPERIENCE
1. Experience with Sony FX3 and FX6 cameras
2. Experience within a gaming studio
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