Location: North Baddesley, Southampton, UK Position Type: Full-Time Hybrid, Remote until late 2024 About the Role: We are expanding our team and looking for a talented Senior Unity C# Programmer to contribute to the ongoing development and enhancement of Phasmophobia and future projects. As a Senior Unity C# Programmer at Kinetic Games, you will be integral to the development of Phasmophobia, implementing new features, improving existing functionalities, and ensuring the game continues to deliver heart-pounding experiences. Working closely with a skilled team of designers, artists, and fellow programmers, you will utilize Unity and C# to bring innovative gameplay elements and enhancements to life. This role demands a high level of technical expertise, creativity, and a passion for game development. Responsibilities: • Lead the design and implementation of new game features and systems. • Optimize and refine gameplay mechanics and codebase for better performance across all supported platforms. • Collaborate with the design and art teams to realize the game vision, ensuring technical feasibility and fidelity. • Drive the development of tools and workflows to streamline game production processes. • Conduct code reviews and maintain high coding standards among the development team. • Mentor junior programmers, fostering skill development and promoting best practices. • Stay updated on the latest Unity engine developments and integrate innovative technologies. Requirements: • Degree in Computer Science, Game Development, or a related field. • At least 5 years of professional Unity game development experience, with at least one shipped title. • Proven track record of developing high-quality game features and systems. • Strong foundation in object-oriented programming and software engineering principles. • Experience with development and game optimization techniques for both low and high end PC hardware. • Excellent problem-solving, debugging, and performance analysis skills. • Familiarity with version control systems, preferably PlasticSCM. • Effective communication and teamwork abilities, capable of working in a fast-paced, dynamic environment. • A genuine passion for horror games and a desire to innovate within the genre. • Eligibility to work in the UK. Nice To Have: • Experience developing for consoles (Xbox Series S/X & PS5 preferred) • Previous experience working on multiplayer. • Previous experience working with OpenXR/ XR Interaction Toolkit • Knowledge of networked game programming, preferably with Photon Networking (PUN 2) and Unity Gaming Services Benefits: • Competitive salary. • Company Pension Scheme. • Regular social events. • Hybrid working. • Opportunity to travel to events such as GDC, Gamescom, Twitch Con EU & US, EGX. • Work on an established and beloved horror game with a loyal fan base. • Collaborative and supportive work environment. • Be part of a growing passionate UK team. • More Benefits to come as we expand such as health insurance, dental insurance, life insurance, Cycle to Work Scheme etc.