Start Date: 13th Jan
Duration: 4-6 months
Please note you must be set up with a Ltd co or as a Sole Trader
Our client Hogarth are looking for a VFX Environment Artist to help support on a campaign for their automotive client.
What does a VFX environment artist do at Hogarth?
A VFX Environment artist specialises in creating realistic and immersive digital environments that could be seen as a real-world locations. From the sweeping highways stretching into the horizon, the urban streets illuminated by neon reflections, and the rugged
off-road trails where vehicles are pushed to their limits—every detail of a crafted world is the work of a 3D environment artist.
They will not only create the modular components of these immersive environments but also apply texturing and shading to bring out the realism and personality of each asset. Their work involves carefully researching real-world locations and materials, gathering references to ensure accuracy, and assembling these elements into visually stunning and functional scenes that enhance the full CG automotive filming experience.
Responsibilities
• Design and conceptualise full 3D environment builds that align with the project's artistic direction story and brief.
• Use industry standard 2D and 3D software (Houdini, 3ds Max, Maya, z-brush, photoshop, Substance, etc,) to create 3D world concepts as well as some matte painted elements for distant objects.
• Collaborate with our in-house pipeline team to organise 2D/3D and USD files for our Environment artists and supervisor to use and access.
• Work closely with our creatives, concept and asset creation artists, as well as our Environment supervisor.
• Understand and follow all production workflows and procedures, ensuring assets meet specifications through quality checks.
Requirements
• Proficiency in a variety of 2D and 3D tools, including, Houdini, Maya, Z-brush, Substance, and Photoshop for high-quality asset creation for both still images and motion shots.
• Deep understanding of 3D world creation for CG filming, and the creation process and expert knowledge in CG shading, texturing and rendering and look development.
• Capable of delivering photorealistic environment concepts that can be used seamlessly in film and media productions.