Harvey Nash Royal Leamington Spa, England, United Kingdom
Technical Designer
We are looking for a Technical Designer to create fun and engaging games and other content within Horizon Worlds.
In this role you will be responsible for implementation of first-party content within our proprietary engine, working alongside the rest of the content team and supported by other members of the development team (including audio, art and UI support).
Responsibilities
1. Designing, scripting, and debugging to deliver performant gameplay features through TypeScript
2. Creating reusable scripted gameplay elements to a high level of polish
3. Prototyping gameplay designs to illustrate concepts
4. Overseeing cross-platform playtesting and using generated data to iterate design
5. Working with engineers to guide direction of the game editor and scripting APIs
Requirements
1. 5+ years professional experience in gameplay scripting or engineering, or equivalent educational experience
2. Understanding of game architecture and ability to identify and implement common game mechanics and patterns in TypeScript or similar scripting languages
3. Strong collaboration and communication skills, including with remote teammates
4. Understanding differences in interaction requirements for different input devices (eg PC, console, mobile, VR)
5. Experience debugging and managing performance within a scripting environment
6. Experience with Unity, Unreal Engine or similar engines
7. Experience in scripting with Lua, TypeScript, Python (or similar)
8. Experience at developing a Game as a Service or supporting Live Ops
9. Experience in designing for VR
10. A portfolio demonstrating a proven track record of delivering gameplay experiences as part of a team
11. Experience working with UGC editors (eg Roblox)
Seniority level
Mid-Senior level
Employment type
Contract
Job function
Design, Art/Creative, and Information Technology
Industries
Technology, Information and Media, Computer Games, and Software Development
#J-18808-Ljbffr