An exciting opportunity for an experienced Game Designer to share their expert industry knowledge as a Game Design Tutor. Our client works very closely within the games industry, offering students BA and MSc courses and providing excellent networking opportunities with leading game studios. This role would be teaching 1st year students only.
We are seeking a Game Designer who has professional, full development cycle experience releasing game titles
• A thorough understanding of modern Game Design, systems, mechanics and techniques
• Experienced in Unreal Engine, Blueprints and game engine optimisation
• Understanding of Q+A and Agile Development
• Teaching experience and/or a willingness to undertake training
• Can provide a portfolio/or documentation to show your Game Design work, GDD, breakdowns, examples/videos of work etc.
• Work closely with the Head of Creative Technology and Head of Games to create Game Design programs
• Teach Game Design processes, technical principles, and create educational materials
• Teach foundational and advanced Game Design concepts
• Guide students on industry projects, providing feedback and evaluations
• Conduct training sessions in various formats (classroom, online, etc.)
• Offer individual feedback, coaching, and support to students
• This role is hybrid in London.
On non-teaching days you can work from home if you wish, teaching days are on site. 5-5 days per week depending on timetable.
Prior experience in these areas would be desirable but the studio really values talent and passion above all else!