We're looking for a Senior UX Designer to join our team at Hypixel Studios, which collaborates remotely from around the world. Our members range from industry newcomers to experts with 25+ years of experience. Team members come from a diverse set of backgrounds, but share a common passion for building polished player-focused, community-powered games.
Join us on our mission to bring players together in an inviting, immersive world where they can make their mark. Hytale empowers creative expression across a spectrum of experiences including sandbox adventure, social play, minigames, and creativity using a suite of powerful and accessible tools.
As a Senior UX Designer, you will help own the UX design of various features, providing a voice for the player and demonstrating how they would interact with several of Hytale's systems. As a player-first designer, you will be responsible for collaborating with other disciplines such as game design, art, engineering, and audio to create a consistent and meaningful experience between the player and the interfaces they interact with.
Who you are:
* You are a UX pro who puts the player’s needs first when creating deliverables that demonstrate your design thinking.
* You’re a problem solver, first and foremost; you strive to create a frictionless game experience for the player.
* You are comfortable owning a feature from concept to implementation, working across disciplines to see it through.
* You’re an excellent communicator and are passionate about working with other developers to advocate for your craft.
* You approach design creatively, with data and research as part of your arsenal.
Some of your role:
* Collaborate closely with game design to gather requirements and turn ideas into usable flows and interfaces.
* Create wireframes, prototypes, and other deliverables that demonstrate best-in-class UX, ensuring that the UX across the game is consistent throughout Hytale.
* Own and drive the UX design of initiatives from initial concept through implementation.
* Communicate and present UX goals and designs to the broader team.
* Work closely with UI art and engineering to build player-focused interfaces.
* Assist in our user research and bring in additional player data through playtests.
Essential Traits:
* Minimum of 4 years working on UX, shipping title(s) as a senior UX designer or related position.
* Strong fundamental knowledge of user experience design principles and how they translate to interface design.
* Proficiency demonstrating user needs through design and prototyping tool(s) such as Figma or Adobe Suite.
* A personal passion for games and staying on top of the latest trends in the industry.
* A strong portfolio demonstrating your design thinking and deliverables.
Bonus Traits:
* Familiarity with Atomic Design Methodology, Figma Components and Variants systems, and Design Tokens.
* Experience conducting or moderating user research.
* An advocate for, and experience in implementing games accessibility guidelines.
* A personal passion for open world, builder, or survival games.
We can offer:
* Competitive salary.
* Annual Performance Bonus (APB).
* Quality of Life increases.
* Christmas closure.
* A chance to work on a new game project with an extremely motivated team.
* Opportunities to learn and grow personally and professionally.
* A stable and secure work environment.
* The ability to work remotely.
We’re looking for applicants who are self-driven, put players first, and have a history of making cool stuff. In return, we can offer an environment that values and supports individual creativity and passion and believes in fostering new talent. We recognize the value of diversity in every sense and actively encourage candidates from diverse backgrounds to apply.
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