Studio Gobo is an established AAA games studio, part of the Keywords family. Our team has worked on multiple world class projects for companies such as Guerrilla Games, Arkane, Warner Bros, Ubisoft, Disney and Tencent. Projects include LEGO Horizon Adventures, Redfall, Hogwarts Legacy, For Honor, Marvel Super Heroes: Guardians of the Galaxy and Star Wars: Rise Against the Empire playsets for Disney Infinity 3.0.
As a Character Artist, you'll be responsible for establishing industry leading benchmarks in character and creature design. You will be well versed in the technical aspects of your artistry from sculpting, surfacing and shading, offline rendered look development and the in-engine requirements of mesh creation with clean, functional and optimal topology.
A Character Artist at Studio Gobo...
* Produces industry leading character and creature art for AAA character action console titles.
* Has a strong understanding of working through the asset creation pipeline in its entirety through to shippable in engine content.
* Partners closely with the technical and animation teams to deliver an efficient, stable, state of the art character pipeline and consistently strive for excellence that demonstrates work at the cutting edge.
* Has an exceptional understanding of human and animal anatomy.
* The ability to produce offline rendered look development pieces and marketing art.
* Documents & communicates clear technical guidelines for character creation and real-time implementation to the team.
* Maintains and communicates a strong knowledge of innovative game production technologies and the capabilities/limitations of these technologies as they relate to your area of work.
Things we'd love to see from you:
* At least 2+ years’ production experience as a character artist in the games industry working on cutting edge AAA console titles.
* An exceptional character art portfolio demonstrating outstanding visual and technical ability.
* Experienced working with games development software such as Maya, Blender & games engines (ideally to include UE4/UE5).
* Understanding of shaders and the rendering pipeline as it relates to character art.
* Experience with blend shape creation and workflows desirable.
* Experience working with dynamic real-time cloth solutions is an advantage.
* Good knowledge of texture creation packages such as Substance Painter.
* A creative thinker and problem solver with excellent communication skills.
When you join Studio Gobo you can expect to enjoy a unique culture. Whether its relaxing with one of our wellness benefits, or discussing the latest games over lunch, cooked by our in-house chef. The Studio knows that it’s the best people that make the best games and this is what Studio Gobo invests in.
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavour to create a workplace which provides for equal opportunities for all employees and potential employees.
Location:
Brighton
England
United Kingdom
Area of Work:
Art/Creative
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