The Role
Do you want to research and contribute to breakthroughs in the graphics and gaming industry?
Make a difference in the performance of games and other applications on billions of Arm-based devices! Join our innovative graphics research team.
This role is within the growing Client Ecosystem & Engineering team responsible for enabling the best possible Graphics and Gaming applications on Arm-based smartphones, Chromebooks, laptops, and 2-in-1 devices.
We are looking for an inquisitive software engineer, a passionate Computer Graphics and video games programmer, willing to explore the full software stack and the underlying hardware and processor architecture.
Responsibilities:
The main responsibility of the team is to analyse gaming and graphics workloads on tomorrow's smartphones, identifying performance bottlenecks and novel graphics techniques. The results of these investigations help developers build better software and tools for our GPUs. The team also performs extensive research into trending techniques, such as GPU Driven rendering, pushing the state of the art forward.
Required Skills and Experience:
1. Strong C/C++ programming skills
2. Experience in using a modern graphics API
3. Good communication skills
4. University degree in Computer Science, or equivalent experience
“Nice To Have” Skills and Experience:
5. Experience with debugging and profiling
6. Rendering techniques and associated mathematics
7. Arm Mali or other GPU architectures
8. Game engines
9. Mobile software and developer landscape
10. Agile Scrum process
11. Android or Linux internals
12. Machine learning / AI
13. Rust
In Return:
You will be provided with training and support to excel in this role, as a part of a friendly team who is passionate about graphics. Moreover, Arm offices offer an amazing place to collaborate and meet your colleagues through social and volunteering activities.
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