Environment Artist (UK based - 12 months FTC)
About Us
Climax is one of the leading creative lights of independent games development with an outstanding line of top published titles. It truly is an exciting and inspiring place to work in the heart of Gunwharf Quays, at our harbour side studio in Portsmouth, England.
Responsibilities
* Take ownership of an entire level and see it through from conception to a high quality, Beta finish.
* Help concept and visualise environments via 2D and or 3D means.
* Conceive and effectively demonstrate creative and stylised artworks.
* Critique and iterate in a group.
* Follow and recreate established art styles.
* Create optimized props and LOD's to aid performance.
* Reliably demonstrate an aptitude for the platform technology, asset discipline and pipeline processes.
Experience & Requirements
* A minimum of 1 year of industry experience in a similar role.
* Solid experience creating realistic style props and environments.
* Creative and self-motivated.
* Strong and versatile modelling skills.
* Experience using Maya.
* Extensive experience using Unreal 4 / 5.
* Experience using Substance.
* Experience using ZBrush. Extremely quality oriented.
* Some experience setting up LOD's.
* An artistic education to at least graduate level.
* Strong folio including examples of realistic modelling and environment.
Beneficial Skills
* Technical prowess with real-time shader creation.
* Good environment lighting skills.
* A keen eye for scene composition.
* Successfully worked with iterative development and rapid gameplay prototyping.
Location
Portsmouth, England, United Kingdom
Area of Work
Art/Creative
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