General Information
Locations: Manchester, Cheshire, United Kingdom
Role ID
207459
Worker Type
Regular Employee
Studio/Department
EA Mobile - Playdemic
Flexible Work Arrangement
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Just 13 miles south of Manchester and a 15-minute train journey, is the attractive market town of Wilmslow. Here amongst the boutique shops and independent cafes and bars is the stunning Playdemic studio. Acquired by EA in 2021, Playdemic is home to the top 10 grossing, BAFTA-winning mobile smash – Golf Clash. Having opened at the beginning of 2020, our award-winning, bespoke studio space offers conventional desk space as well as indulgent breakout areas, meeting rooms and alternative workspaces. The office has been ridgeline-designed to create an environment that encourages and allows our team to do their very best work.
As a Senior UI Artist within the Golf Clash team at Playdemic, you will collaborate and liaise with Production, Designers, Artists, and other content creators to produce stylised User Interface assets, and assist in maintaining the artistic vision of the product. The role is hybrid and will require you to be on site 3 days per week.
Responsibilities:
* Reporting to the Game Design Director, you will collaborate with UI / UX / Design teams to create incredible user experiences.
* Help maintain existing User Interface elements.
* Create high quality assets and mockups for use by wider disciplines.
* Communicate ideas with other team members using a variety of tools such as Figma/Adobe XD and Confluence.
* Maintain product style guides and assisting application of them to a live product.
* Assist mentoring junior/mid level UI Artists.
Qualifications:
* Experience working on a live game with experience producing high quality stylised content.
* Expert level experience with industry standard asset creation software, such as Photoshop, Illustrator, Figma.
* Experience developing artistic concepts through to final asset production.
* Prior experience working in a Mobile Game Development Studio.
* Experience optimising export of assets and implementing in engine.
* Experience with Motion Graphic production software.
* Interest in mobile games, with an understanding of the free-to-play genre.
* Experience developing stylised branding for a product.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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