What We Need:
Hangar 13 is in search of an experienced and highly skilled AI Designer who has a passion for creating engaging AI Systems and Behaviours that provide great gameplay and really help sell the fantasy of the game. They will drive the creation of AI Systems, Archetypes and Behaviours from prototype through to release for the next iteration of the Mafia franchise.
What You Will Do:
* Ownership of the design and implementation of large sections of AI systems, features and behaviours from prototype to shipping
* Work closely with the AI Lead and relevant stakeholders to ensure delivery of engaging Stealth and Combat gameplay loops
* Hands-on design and development of our combat and non-combat NPCs
* Design new archetypes that fit the vision of a Mafia game, from creative and technical design prototypes to enemy behaviours and abilities
* Evangelize core gameplay features to the rest of the team and help develop best practices for the designers to utilize in their content
* Ensure that players can understand AI intention and plan their combat accordingly
* Analyse, validate and incorporate feedback from the team and external user testing
* Collaborate in cross-discipline pods to implement, tune and balance combat
* Author and maintain design documentation
Who We Think Will Be A Good Fit:
* Passion for creating complex, balanced systems and linking those to desired player experiences
* Keeps up to date with current industry trends, features and techniques related to the execution of engaging AIs
* Has proven ability to create fun, engaging combat or non-combat NPCs in a previous role
* Cross-disciplinary collaboration is second nature to you, and you know how to use diverse opinions to bring the best out of your features
* Experience with Unreal Engine 4 or 5
* Helped ship at least one AAA game in a Senior AI Design role or above
Skills:
* A strong understanding of game design principles and the role of AI in gameplay loops
* Understanding of how AI, tactical space and player verbs combine to create unique moments
* Ability to drive prioritization and scheduling of work for owned feature(s)
* Creative problem-solving skills, able to consider both the details and the bigger picture
* Can independently understand and solve technical challenges related to your features
* Strong documentation skills, proficiency with Wiki systems or Confluence is a plus
* Strong collaboration skills, able to work well with team members from other disciplines and in other locations
Who We Are:
Hangar 13 is an internal 2K development studio based in four locations: Novato (California), Brighton (UK), and Brno & Prague (Czech Republic), working collaboratively as one team.
Each of our locations provides the opportunity to Bravely Create on big-budget, AAA console titles in a diverse and inclusive environment.
At Hangar 13, we want people driven by curiosity — Visionaries who aren’t afraid to explore new territory. Intrepid individuals who embrace the weird, the challenging, the unconventional.
We’re continuing to build a space that empowers you to take risks and redefine what’s possible, where your inquisitive nature is nourished — a home for people who aren’t satisfied with what is, but who are obsessed by what could be.
And together, we’ll Bravely Create
#J-18808-Ljbffr