This opportunity is available for current Manchester Met students; to apply, you must be based in the UK for the duration of the role. We are looking to recruit a Games Development Research Assistant as part of a funded research innovation project and business partnership that explores the use of sensors in games for healthcare applications. This is a live project where you will liaise with a business throughout the project.
The role involves developing a vertical slice/MVP that embeds microphone input as game input for a small game experience that demonstrates how this technology can be used for healthcare applications. You will be expected to develop new functionality, embed existing assets into a game, and create new assets as required. The game will be deployed in AR. Please link your portfolio/material that will help your application (for example: GitHub).
Research Activities
* Work against a project specification.
* Plan and prioritise own work and resources within the research project framework to achieve agreed research objectives.
* Conduct literature and database searches using standard techniques and methods.
* Write up results of own research and prepare for presentation to the research team and relevant stakeholders.
* Contribute to the production of research reports and publications.
* Use initiative and judgement to develop appropriate techniques to facilitate research work and resolve problems affecting the achievement of objectives and deadlines.
Liaison and Networking
* Present research to the team and in appropriate articles for publication, such as academic/professional journals or conferences.
* Participate in internal and external partnerships and networks to aid the dissemination of research findings, share best practices, and enhance the reputation of the University.
Service Provision
* Proactively engage with quality assurance procedures to ensure University standards are upheld.
* Collaborate with academic colleagues on research development and future direction.
Team Working
* Actively participate as a member of the research team, offering general help and guidance to others assisting with the research project.
* Attend Faculty, Department, and Programme meetings/boards to contribute to decision-making.
* Introduce new starters to the area, providing training on basic skills and activities to assist their induction to the team.
You will be supervised and meet regularly with Dr. John Henry and the rest of the research team and business that form part of the project. You will be introduced to the full team during onboarding.
Minimum Requirements
* Final year undergraduate students (Level 5) and postgraduate students.
* An academic background in Games Design or Games Development.
* Experience of making games in the Unity game engine - evidenced through education or practice.
* Ability to work independently with strong communication skills.
Manchester Metropolitan University is committed to supporting the rights, responsibilities, dignity, health, and wellbeing of staff and students through our commitment to equity, diversity, and inclusion.
Seniority Level
Internship
Employment Type
Full-time
Job Function
Engineering and Information Technology
Industries
Staffing and Recruiting
#J-18808-Ljbffr