Tools Programmer - 12-Month Contract
We are seeking a Game Tools Programmer to join our Game Technology team on a 12-month contract. This is an exciting opportunity to contribute to the development of cutting-edge tools that support the creation of our next project.
About the Role
As a Game Tools Programmer, you will work closely with content teams to design and implement tools that streamline and enhance the development process. You will be responsible for extending our in-house editor, delivering project-specific functionality, and ensuring our tools meet the team’s evolving needs.
Key Responsibilities
* Collaborate with content teams to identify, define, and prioritize tooling requirements.
* Plan and execute tasks to meet project milestones and deliverables.
* Enhance our in-house editor with new features tailored to project needs.
* Document and communicate tool updates to relevant stakeholders.
What We’re Looking For
* Proven experience developing tools for commercially released games.
* Strong C and C++ programming skills, with a focus on clean, maintainable code.
* Excellent communication skills, both written and verbal.
* A proactive, pragmatic, and collaborative approach to problem-solving.
* Proficiency in 3D mathematics, technical art, and/or gameplay programming.
If you’re passionate about building innovative tools that empower creative teams, we’d love to hear from you!