We are looking for a Rendering Engineer to join a world leading technology company at their technology centre in Cambridge.
You will be contributing to the development of cutting-edge rendering algorithms for their GPU. This role involves designing, implementing, and optimizing rendering techniques for mobile platforms.
As a Rendering Engineer your responsibilities will include:
* Collaborate with cross-functional teams to develop and prototype rendering algorithms.
* Optimize GPU subsystem and SoC-level performance for enhanced rendering efficiency.
As a Rendering Engineer your skills will include:
* Master’s or PhD in Electrical Engineering, Computer Science or similar domain
* Strong understanding of rendering algorithms and game graphics pipelines
* Experience in developing advanced rendering algorithms
* Proficiency in graphics APIs; e.g. OpenGL ES, Vulkan & Metal
* Understanding of mobile GPU architecture is a plus
* Experience with Unreal Engine 4 or 5 is a plus
Feel free to also refer someone you may know who could be good for the role. If they are successfully placed, we offer a great referral scheme!
Key words – Rendering Algorithms / Computer Graphics / Vulkan / OpenGL ES / Metal / Unreal Engine / GPU Architecture / Super Sampling / Ray Tracing
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