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About Touchrim
Touchrim is a leading creative studio specializing in high-quality animation and character design. We are dedicated to pushing the boundaries of storytelling and visual excellence through cutting-edge 3D artistry. As we continue to grow, we are looking for a talented and passionate 3D Character Facial Modeler to join our team.
If necessary, reach out to hi@touchrim.com for more information. Use the title of this job brief as the subject, followed by your first and last name.
Job Summary
We are seeking an experienced 3D Character Facial Modeler to bring our characters to life with expressive and dynamic facial animations. The ideal candidate will have a strong understanding of topology, anatomy, and facial expressions, ensuring that models perform optimally for animation. You will work closely with concept artists, riggers, and animators to create characters that align with the creative and technical requirements of our projects.
Responsibilities
1. Transform 2D concept art into high-quality 3D character models with a focus on facial expressions.
2. Sculpt and refine facial features to ensure realistic and expressive animations.
3. Collaborate closely with rigging and animation teams to ensure clean and functional topology for deformation.
4. Work with surfacing teams to apply textures and materials that enhance the character's visual appeal.
5. Ensure that all facial models meet technical and aesthetic standards while aligning with project requirements.
6. Troubleshoot and refine facial models based on feedback from supervisors and art directors.
7. Stay updated with industry trends and emerging tools to improve workflow efficiency.
Requirements
1. Experience: 2+ years of experience in character modeling and facial modeling for animation, film, or gaming.
2. Software Proficiency:
o Autodesk Maya
o ZBrush
o Mari and Substance 3D (for texturing)
o 3dsWrap (for additional modeling tasks)
3. Technical Skills:
o Strong understanding of human and creature facial anatomy.
o Expertise in topology optimization for animation.
o Experience with blendshapes and facial rigging integration.
o Knowledge of industry-standard pipelines and production workflows.
4. Soft Skills:
o Ability to take feedback and iterate efficiently.
o Strong problem-solving skills and attention to detail.
o Excellent communication and teamwork abilities.
Preferred Qualifications
1. Experience working in a professional animation or VFX studio.
2. Teaching or mentoring experience in character modeling.
3. A strong portfolio showcasing expressive character models with an emphasis on facial detailing.
Why Join Touchrim?
1. Work with a team of passionate and talented artists.
2. Contribute to high-profile animation and film projects.
3. Collaborative and dynamic work environment.
4. Opportunities for career growth and skill development.
If you're passionate about creating expressive and visually stunning characters, we’d love to hear from you! Please submit your resume, portfolio, and demo reel showcasing your best facial modeling work.
Seniority level
* Not Applicable
Employment type
* Full-time
Job function
* Design, Art/Creative, and Information Technology
* Industries: Design Services
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