Flow Production Tracking Engineer – Developer Support Program
Job Requisition ID # 24WD82824
Position Overview
Autodesk Flow Production Tracking (formerly ShotGrid) is used for production management, review pipelines, and resource management by the biggest names in VFX, TV, and Games. Expanding into some of the best Construction and Automotive companies in the world, they are now empowering their distributed creative departments through Flow Production Tracking.
On the Developer Support Program, we are looking for an exceptional software engineer and subject matter expert to join our growing team, directly supporting these customers in the amazing work they do.
As a key member of our team, you will be responsible for developing fixes and enhancements directly in the Flow Production Tracking product and contributing to the success of our amazing customers. As you grow within the role, you will have opportunities to work with some of our customers in India to advise, diagnose, and help solve their production management workflow issues.
Responsibilities
1. Work with developers, user experience designers, QAs, and product owners to identify, troubleshoot, design, and develop product fixes and enhancements
2. Develop high quality code, write functional tests, and collaborate on technical designs
3. Be a member of a fun, collaborative, high-performing team and contribute directly to the success of the Developer Support Program, Autodesk, and our customers
Minimum Qualifications
1. 2 to 5 years of experience with React, Ruby, JavaScript, or similar web technologies
2. Familiar with database configuration, preferably PostgreSQL
3. Strong interpersonal skills, ability to work well in a cross-functional, high-performing team
4. Strong technical troubleshooting skills
5. Good organisational skills. Comfortable working independently to tackle challenges in a remote working environment
6. Fluent in spoken and written English
Preferred Qualifications
1. VFX or Games production experience, ideally using Flow Production Tracking (ShotGrid)
2. General knowledge of Game and Film Production Pipelines
3. Experience with other languages: Python, C++, etc.
4. Experience using or developing within key Autodesk products. For example: Arnold, Maya, 3dsMax, MotionBuilder, Flow Capture, RV, etc.
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Salary transparency
Salary is one part of Autodesk’s competitive compensation package. Offers are based on the candidate’s experience and geographic location. In addition to base salaries, we also have a significant emphasis on discretionary annual cash bonuses, commissions for sales roles, stock or long-term incentive cash grants, and a comprehensive benefits package.
Diversity & Belonging
We take pride in cultivating a culture of belonging and an equitable workplace where everyone can thrive. Learn more here: Diversity and Belonging
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