As a Vehicle Designer based in Manchester, you will be helping push the development of the vehicle experience for Star Citizen. Working with the wider Design teams, you'll be balancing and creating vehicle gameplay used across our entire universe. Come and help us bring the 'verse to life!
Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We're currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.
What does a Vehicle Designer do at CIG?
* Design and develop new implement vehicles and features for Squadron 42 and the Persistent Universe, working closely with the Lead Vehicle Designer and the Vehicle Director to ensure Chris Roberts' vision for Star Citizen becomes reality.
* Cleanly implement the design setup for vehicles and their associated gameplay systems using our in-house tools.
* Liaise with artists, animators, audio, and visual effects to create our vehicle experience.
* Pitch concepts, designs, and full proposals to project leads.
* Partner with cross-disciplinary teams to execute game systems that are integrated with vehicles.
* Use data analysis skills to plot how the game is being used. Draw conclusions and make recommendations for how to improve the experience.
* Identify solutions to the problems expressed that will not negatively impact other systems or mechanics.
* Highlight bottlenecks or suggest areas where tools could improve workflow.
* Identify and resolve conflicts with other disciplines in a way that best meets the design goals of the project.
* Review work at various stages of implementation to ensure the execution matches the vision, goals, and quality requirements.
What do we expect from our Vehicle Designer:
* 2+ years of professional experience in game development - in a Designer capacity.
* Positive, solution-oriented individual with a passion for game development.
* Excellent sense for design and creating outstanding user experiences.
* The ability to problem solve creatively within a constricted tool set.
* Focused, motivated and effective on all tasks through completion.
* Keep a positive team-oriented attitude.
* Ability to complete tasks within given time constraints.
* Excellent English communication and written skills.
* International travel may be required as part of the role.
Pluses:
* Knowledge and prior experience working with vehicle-based gameplay.
* Massively Multiplayer Game experience.
* Experience with CryENGINE/LUMBERYARD.
* Strong interest in science fiction-based themes.
Diversity Statement
CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it's our differences that make it special.
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