What are you working on?
* The name of the project(s): UFL
* Genres: Simulation, Sports
* Platforms: Console
For which tasks (responsibilities)?
As part of the Equipment Art Team, we create realistic concepts and 3D models for kits, boots, gloves, footballs, and emblems, while continuously improving the quality of our existing content. Our goal is to immerse players in the world of UFL football by providing them with a fully customizable and realistic equipment experience.
Responsibilities:
* Create concepts for in-game content (2D concepts and texture creation directly on 3D base models).
* Collaborate with the Art Director, Leads, and 3D Artists to bring final equipment models to life.
What kind of professional are we looking for?
* Proficient use of 2D software (Photoshop, Illustrator, etc.).
* 2+ years of experience as a Concept Artist in the gaming industry, particularly in a realistic setting.
* Strong drawing and visualization skills.
* In-depth knowledge of composition and color theory.
* High-level proficiency in Substance Painter.
* English proficiency for reading technical documentation.
* Portfolio (ArtStation/Behance).
Nice to have:
* Art education background.
* Experience with 3D software (e.g., Blender, 3D Max, Maya).
* Familiarity with Unreal Engine 5.
* Experience with texturing (Substance Painter).
* Passion for football and football equipment.
What are the conditions and bonuses?
* Medical insurance and social benefits;
* Sick-leaves;
* Remote work;
* Referral bonuses;
* Sports compensation;
* Online English classes;
* Co-working compensation.