What are you working on?
* The name of the project(s): Platformer Game
* Genres: Platformer
* Platforms: PC, Mobile, Console
Team size and structure?
Up to 10 people.
For which tasks (responsibilities)?
● Development of high-performance Unity features using HDRP.
● Implement and optimize complex physics systems and mathematical computations.
● Drive gameplay mechanics development with a focus on innovation and user engagement.
● Explore and integrate new technologies and techniques.
● Identify performance bottlenecks and optimize code for maximum efficiency.
● Contribute to best practices in coding and development workflows.
● Work closely with artists and designers to ensure technical feasibility and reach the best possible visuals.
● Stay updated with the latest industry trends, tools, and technologies
What kind of professional are we looking for?
● Extensive experience with Unity Engine
● Extensive experience with URP and HDRP pipelines
● 7+ years of professional experience in game development
● Strong proficiency in C# programming and object-oriented design principles.
● Experience in implementing real-time graphics engine features (shaders, graphic pipelines)
● In-depth knowledge of mathematics and physics (PhysX) as they apply to game development.
● Strong expertise in optimization of performance.
● Experience with gameplay programming and developing interactive features.
● Passionate about new technologies and R&D, with a strong desire to innovate.
● Excellent problem-solving skills and attention to detail.
What is important for us in a person?
* You enjoy working in a team.
* You are proactive.
Why do we enjoy working here?
* Working on a cool cartoonish project.
* The ability to influence the product and see it's growth.
* Regular constructive feedback.
What are the conditions and bonuses?
* 100% remote (B2B contract).
* Paid vacation, sick leave, and additional days-off.
The selection process
* HR interview
* Test task
* Technical interview