For which tasks (responsibilities)?
* Creating cut scenes from script to technical assembly (3D, low poly)
* Working with sound: collaborating with sound designers, setting up sound for cut scenes
* Participating in location production: working with level and narrative designers to create a cohesive flow
* Helping improve our internal toolkit
What kind of professional are we looking for?
* 1-3 years of experience in Unity, specifically:
1. Working with basic entities—prefabs, inspector
2. Timeline/cinemachine/animation/animator
3. Importing assets into projects
* Experience working with Git repositories and version control
* Experience in video editing or other work with script/direction
What we'd like:
* A portfolio of your work
Why do we enjoy working here?
* Flexible work location. You can work in our office or remotely from Georgia.
* Professional development. We provide English classes with a teacher, pay for trips to specialized conferences, and partially compensate for training.
* Flexibility. Sometimes you want to try something new. We understand that and will support you if you want to switch to a different position or a project.
* Joint decision-making. The expertise of every team member matters, so we listen to and hear one another.
* We rely on data. We take everyone's opinion into account, but all product decisions are made based on metrics—no subjectivity.
* And the usual: official employment registration, voluntary health insurance, exercise compensation.
The selection process
* The recruitment process will consist of three phases: an interview with our recruiter, a test task, and a technical interview.