ARM’s hardware is at the heart of the computing and connectivity revolution that continues to transform the way people live and businesses operate. Working as a team and engaging with the world’s most famous technology companies, we are driving innovation into all areas that compute is possible, to help us build better solutions for the billions of people using our technology worldwide. With our cutting-edge processor designs providing the intelligence in billions of silicon chips to date, our engineers are surrounded by groundbreaking products they have helped to create. As we continue to grow we need the best engineers to join a team building on decades of industry leading experience.
Would you like to be part of a creative, multi-disciplinary, multi-cultural environment, in a role with exciting responsibilities and a chance to create an impact on our industry? We would love to hear from you!
You will be based at ARM's Headquarters in Cambridge, UK.
Role Overview
Design engineers in the GPU Group are responsible for innovation and development of next-generation GPU IP for graphics and compute. They are required to have an in-depth understanding across all the elements that contribute to the products’ successful delivery, including: low-power design techniques, awareness of the impact of design decisions on system performance, ability to produce designs that are area efficient, and the verification techniques that are employed to ensure high-quality robust designs.
Responsibilities
We are looking for dedicated, expert engineers who are capable of owning parts of GPU micro-architecture, contributing to all phases of the design flow:
* The definition and implementation of hardware designs
* Technically supporting other specialists
* Writing and reviewing design and verification documentation
* Planning and tracking design tasks to meet the targets at the planned time
Essential Skills and Experience:
* Hands-on experience using System Verilog, Verilog or VHDL HDL for design
* Experience in complex design that achieves area, frequency and power targets, including trade-offs
* Experience of producing specifications and documentation describing complex designs
* Ability to own all stages of a project from start to completion: concept, specification, implementation and testing, support
Desirable Experience:
* Practical experience of working on GPU/microprocessor designs
* Knowledge of 3D Graphics - OpenGL, Vulkan, DirectX
* Working knowledge of SystemVerilog Assertions (SVA)
* Mentoring team members
* Experience in leading teams or projects
* Knowledge of scripting e.g., Python, Perl or Unix shell scripting
* Experience of design for Safety and Security
* Knowledge of assembly language, C/C++
* Technical reviewing of others’ work
* Understanding of the fundamentals of computer architecture
In Return:
In return, you will get to influence the direction of our Mali and Immortalis GPU product lines, learn about the latest GPU and graphics technologies, utilise your engineering skills to build support for the technologies and influence millions of devices for years to come. You will be able to drive and bring your ideas to a wider group of our leading guides, create your technical leadership and influencing skills and build towards becoming an established and recognised guide within the existing team.
ARM is committed to global talent acquisition. With offices around the world, Arm is a diverse organisation of dedicated, creative, and highly hardworking engineers. By enabling a dynamic, inclusive, meritocratic, and open workplace, where all our people can grow and succeed, we encourage our people to share their outstanding contributions to Arm's success in the global marketplace.
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