Job Overview
Based in Guildford, DPS Games is looking for an exceptionally skilled Senior or Lead UI Technical Artist, to guide the creation and improvement of the art production pipeline for an unannounced AAA free-to-play game.
You’ll naturally be a hardworking, self-motivated team player with a good sense of humour, who can integrate seamlessly into our team and studio culture, be able to work closely with the Art Director and Art Production Director, and to champion the needs and requirements of the art team across every discipline.
You’ll be passionate about art production pipelines, asset management, and organisational file structures and naming conventions. You’ll be championing them with the art leads and enforcing them through a mix of reviews and validation tech, as well as ensuring that all art production flows through the Tech Art infrastructure.
You’ll bring your excellent verbal and written skills, with the ability to take critique and give feedback to external partners, as well as fully participating in group discussions.
In this position you’ll be working within a multidisciplinary team of developers in a global community and will have the ability to both share your hard-earned knowledge and continue to develop your skill set by learning from your teammates.
Reports to
This role reports to the UI Director.
What will you do?
1. Create, improve, and enforce the use of art production tools and pipelines across every UI discipline
2. Question tech requests before they are actioned to ensure that they are asking for the right thing
3. Work with the Tech, Tools, and Graphics disciplines to ensure that new requests are appropriately assigned to the right people
4. Push the bar on quality for all UI production tools and innovate with new tooling
5. Work closely with the UI Director to ensure that all high-level UI goals can be met, and that long-term Tech dependencies are anticipated
6. Manage and guide the UI Tech team and help them develop their skills and career goals
What are we looking for?
7. Proven experience with Unreal Engine 4 (or above) with at least one full production cycle behind you
8. Strong experience developing UI prototypes using Blueprints
9. Strong ability to work with both 2D and 3D assets
10. Hands on experience with shaders, lighting and VFX
11. Working knowledge of asset optimisation and rendering
12. Working knowledge of UMG
13. Expert knowledge of art pipeline and infrastructure development using Python
14. Strong understanding of modern rendering pipelines, with the ability to help art leads prototype shaders in Unreal to serve as an example or prototype for the Graphics team to refine
15. Expert understanding of performance optimisation techniques and related software, including Renderdoc, Pix, Unreal Insights, and how to turn findings into actionable changes and improvements to the art
16. Excellent verbal and written communication skills
17. Strong drive to champion the UI team’s interests with other departments
18. Motivation to cross discipline lines and identify problems in other areas that might have an impact on the art team
19. Strong experience with version control systems (Perforce, Git) and ability to teach the essentials to artists
What additional skills will help you stand out?
20. C++ skill with Unreal would be a strong bonus
21. Expertise in shader development and creation is not a must but would be a help
22. Experience with procedural content generation tools like Houdini Engine
Benefits
Benefits and perks are tailored to the local market and culture. Our benefits in Guildford include:
23. 5 weeks of Annual Leave per calendar year
24. Dog-friendly office
25. Onsite canteen (with an endless supply of snacks and beverages)
26. Video game areas, Warhammer painting station, a bespoke D&D table, Adjustable height desks
27. Wellbeing perks (Mental Health Days, Dedicated Well-being room, Team of Mental Heath First Aiders, Professional counseling)
28. Health Insurance (including family coverage), Life Insurance, Pension contribution
29. Career development and education opportunities within the company
30. Employee discounts
31. Personal Gaming Account
32. Company events
33. Seniority Awards
34. Referral program - you can recommend the best talents to the Company and receive a reward
35. Working in one of the main European hubs for mobile game development
36. Startup within a company with 25 years of experience on the market
37. To learn more about our studio in Guildford, follow this link: https://dpsgames.com/studio