Apple’s GPU Software team provide developers access to harness the power of the GPU across all of Apple's innovative products, from iPhone, iPad, Apple TV, Apple Watch to Mac product line. Join this team and you’ll collaborate with engineers across Apple to develop tools and APIs to enable developers to developing cutting edge applications for graphics, machine learning, and compute. Description We are seeking a results-oriented, upbeat and focused individual with a strong passion to learn and succeed. The GPUSW Kernel/Firmware Team needs a system software engineer to analyze, design and build Kernel and Firmware drivers for the GPU. As a key member of our team, you will apply your knowledge of low-level system architecture to help the design and delivery of features in memory management, power management, asynchronous command processing and error concealment for a wide variety of applications from games to machine learning, to image processing. You will partner with a world class team in integrating the kernel and firmware into the graphics platform to maximize the graphic and compute potential for Apple products on iOS and macOS. Minimum Qualifications Technical BS/MS degree Good Programming with knowledge of C/C++ Understand Computer system architecture Understanding of Driver development or Operating System concepts Key Qualifications Preferred Qualifications Excellent written and oral communication skills Experience with power management and control theory Education & Experience Additional Requirements