Lead Artist (UGC)
Department: Art
Employment Type: Permanent - Full Time
Location: Edinburgh
Reporting To: Kelvin Janson
Description
As a Lead Artist working with our UGC team, you will take charge of defining the artistic vision for User Generated Content (UGC) while managing a talented team of artists to deliver AAA-quality environments, assets, and tools. Your leadership and expertise will empower both players and team members to create visually stunning, immersive, and engaging game content. This is a leadership role that requires a blend of artistic talent, technical knowledge, and strong management skills.
Key Responsibilities
* Team Leadership: Lead and mentor a small team of UGC artists, fostering creativity, collaboration, and professional growth.
* Vision & Standards: Help define and maintain the artistic requirements for UGC assets, ensuring they meet both quality and performance benchmarks.
* Pipeline Development: Collaborate with technical artists and engineers to establish efficient workflows and pipelines for UGC art creation.
* Cross-Disciplinary Collaboration: Work closely with content designers, programmers, and other stakeholders to align artistic goals with gameplay and technical requirements.
* Review & Feedback: Provide constructive feedback on team deliverables and ensure consistent quality across all UGC-related art.
* Innovation & Trends: Stay ahead of industry trends in UGC and game art, driving innovation and the adoption of new tools and techniques.
* Project Management: Prioritize tasks, manage deadlines, and allocate resources effectively to meet project milestones.
Requirements
* Portfolio: An impressive portfolio showcasing your work in environment art, UGC tools, or similar content, demonstrating a strong eye for detail and quality.
* Experience: Proven experience as a senior or lead artist in the games industry, with a track record of delivering high-quality art.
* Leadership Skills: Experience managing or mentoring a team, with a focus on fostering collaboration and achieving collective goals.
* Technical Knowledge: Proficiency in industry-standard tools (Unreal Engine 5, Unity, 3DS Max, Maya, Blender, and Photoshop) and an understanding of performance optimization.
* Artistic Expertise: Deep knowledge of composition, lighting, and visual storytelling, with the ability to guide others in achieving artistic excellence.
* Problem Solving: Strong ability to address technical and artistic challenges in a fast-paced development environment.
Benefits
Our Global Benefits & Perks
* Unlimited coaching & therapy: with Oliva, to support your mental health.
* Stock Options: everyone owns a piece of our success.
* Pension scheme: up to 5% employer matched contribution to finance those golden years.
* Socials: office & remote events, play sessions, and company-wide parties.
* And even more benefits based on your location!
If you’re based in the UK:
* 25 Annual Leave + 3 bank holidays: we’re flexible with most bank holidays so you can use the time to celebrate what’s important to you.
* Private Medical Insurance: full cover with AXA.
* Healthcare Cash Plan: Level 3 cover with Medicash.
* Cycle2Work Scheme: lease a bike through us and save on tax too!
* Electric Car Charging: electric car charging at our Port office in Edinburgh, Scotland.
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