Position Summary
Animators create high quality motion of computer graphics creatures and objects within a shot, using a variety of animation software programs, and working under the general supervision of Senior Animators/Animation Supervisors.
What you'll do:
* Responsible for the successful animation of a series of shots on a specific project.
* Participates as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis.
* Maintains or exceeds a consistent level of productivity while meeting deadlines and producing high quality work.
* Expected to ‘mentor’ entry level Animators and must be able to assist them with their shots.
* Performs other tasks related to the creation of computer-generated animation.
* Consistently deliver excellent results with minimal supervision and good time management.
* Work proactively with other senior members of the team and across departments.
* Understand and embody the company's and the department's values of collaboration, efficiency and problem-solving.
* Anticipate technical challenges on shots and can plan and test solutions to find the most effective, aesthetic and technically sound result.
What we're looking for:
* Demonstrable experience working in computer animation with experience working on feature films.
* Expert knowledge of traditional animation principles, acting, film production and compositional design while demonstrating exceptional skills as an animator based as evidenced by portfolio, demo reel and references.
* Demonstrating resilience and efficiency in meeting time-sensitive goals.
* Taking ownership of own work while taking on board ideas and suggestions.
* Effective communicator with great interpersonal and organization skills.
* Encouraging and empowering fellow artists.
* Acting as a point of contact for other artists and disciplines.
* Being aware of the wider show needs.
* Expert knowledge of Maya, some knowledge of UNIX and shell scripting, proprietary and other software programs.
* Understanding of chaining and constraint techniques.
* Experience in a similar level position.
* Familiarity with the CG production pipeline, as well as other production workflows at ILM, is considered a plus.
As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.
This role is Hybrid, which means the employee will be required to work a minimum of 2 days on-site per week at a Company designated location, and occasionally from home.
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