Playground Games is looking for a Quest Designer to join our Fable team on a permanent basis.
About us:
As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.
About the role:
As Quest Designer, you will use scripting and proprietary tools while closely collaborating with all other disciplines to craft quest and open-world gameplay.
Our ideal candidate is a Quest Designer who is passionate about their craft, skilled in the design process, and has the track record to prove it.
This role is based in our state-of-the-art studio in Leamington Spa, with a hybrid work model in place. Relocation assistance is available if required.
What you’ll do:
* Work with our custom, proprietary engine to plan and create quests that closely support the project vision
* Work closely with other disciplines, including members of the Narrative, Environment Art, Level, and Game Design teams
* Take an autonomous approach to driving team progress with a pro-active mindset
What you’ll bring:
* 2 years of Quest/Level/Mission Design experience, with demonstrable work on at least one title (ideally AAA)
* An ability to develop lasting and productive relationships in a collaborative team with diverse perspectives
* A demonstrable track record of quality in your previous work
* Knowledge of key quest and open world gameplay design concepts
* Excellent written and verbal communication skills
* A genuine passion for video games
* Experience in the RPG genre is a plus
This is a fantastic opportunity to make world-class games with an established, talented, and collaborative team at one of the industry’s most exciting first-party game studios.
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