Job Purpose
We are looking for Principal/Senior Character Artist to join us in growing Star Wars™: Hunters, a competitive arena combat game for the Nintendo Switch system and mobile devices. Star Wars: Hunters brings players together to engage in thrilling, team-based, multiplayer battles featuring a diverse array of distinctive new Star Wars characters.
You will work alongside other Art team members and Leads to create new, original Star Wars characters and seasonally released cosmetics. Reporting to the Lead Character Artist and Art Directors you will have a passion for creating high quality, iconic characters. You will be responsible for asset creation and maintaining pipelines for Character modeling, ensuring all work maintains the existing art style and raises the quality bar.
Key Roles & Responsibilities
1. Work with concept, animation and technical art teams to create production quality assets
2. Responsible for the day to day management of your assigned character art related tasks and additional support for the character team
3. Collaborate with engineers, designers and product to ensure consistent product vision
4. Participating in character production, tools and pipeline development to ensure the team working efficiently and at as high a level of quality as possible
5. Run art related meetings and give critical feedback in a professional manner and contribute feedback to your peers.
6. Responsible for pushing the quality of the character art both aesthetically and technically
7. Improve the execution and set benchmarks for new characters and cosmetics
8. Work with the Lead Character Artist to nurture a creative, talented and enthusiastic art team
9. Mentor other character artists
10. Providing reviews and feedback to our ExDev partners
11. Be heavily involved in character art related technical issues across disciplines
Required Skills & Experience
12. Experience in AAA quality Character Art in a Senior/Principal level role
13. You’re passionate about – and have expert knowledge of character design, art and culture
14. An excellent portfolio which validates that you have a good knowledge of character creation in different styles
15. Expert attention to detail in all aspects of UV Mapping, textures, shaders and LOD’s
16. Outstanding understanding of: shape, structure and silhouette regarding modelingform and anatomy
17. Optimize models and textures to meet the specification
18. Excellent skills in ZBrush, Max or Maya, substance and Photoshop
19. Experience working with external partners
20. Excellent technical knowledge of current AAA character pipelines
21. Expertise working in Unreal Engine
22. Strong visual sense for character design
Desirable Skills & Experience
23. Experience working with an established IP
24. Detailed knowledge of the Star Wars brand
25. Experience working on a Live Service game
What We Offer You
26. Competitive salary and discretionary annual bonus scheme
27. Create next-gen games that will be played and loved by millions of players around the world
28. Work in a family-oriented, collaborative team that invests in your development and growth on-the-job
29. A diverse team of friendly, fun and supportive co-workers
30. Flexible working hours & crunch-free working culture
31. Summer/Winter parties and weekly Happy Hour in the studio
32. 26 days holiday + bank holidays, 2 paid personal days
33. 6 months of fully paid maternity/adoption leave or 16 weeks of fully paid paternity leave (eligibility criteria apply)
34. Pension plan with a double matching employer contribution (capped at 8%)
35. Private medical insurance, dental insurance and healthcare cash plan
36. Life insurance, accident insurance and long-term disability insurance
37. Company Employee Stock Purchase Plan (ESPP) (eligibility criteria apply)
38. Fitness Reimbursement plan worth £600 per annum
39. Charitable Giving Platform to which the Company contributes a 2:1
40. Annual season ticket advance and cycle to work scheme