This role is currently not open but might be in the next month.
DNEG Feature Animation has been growing in recent years, bringing in the best talent to work on our shows. We aim to compete with the best in the business and we rely on our talented modellers to create appealing characters suitable for use in Feature Animation. You’ll be experienced enough to anticipate and communicate any model performance issues and ensure adherence to the DNEG Animation production pipeline protocols.
Our team has the ability to build complex 3D Characters by taking direction from the Production Designer and working alongside development artists and Character TDs to convert designs into builds. Appeal is key at DNEG and we expect our Senior Modellers to have a strong eye for detail and aesthetic design.
Character Modellers will be required to deliver outstanding models both creatively and technically and ensure the delivery of assets within the time frame established. Since each project is different and requires a unique artistic vision, the candidate will have to showcase a high level of skill which demonstrates adaptability to any style or design and have a solid foundation on the technical aspects of character model creation.
Key Responsibilities
* Experience working on high-level Animated content.
* Must have keen understanding of anatomy.
* Strong communication skills when working as part of a large team.
* Traditional sculpting techniques using digital tools such as Maya or Z-brush.
* A strong sense of appeal, form, scale, and proportion.
* Ability to create unique CG character models using provided reference material.
* Submit your work to dailies and attend production reviews. Receive and address artistic and technical feedback.
* Quality check your work before handing off to downstream departments using DNEG protocols.
* Learn and become familiar with DNEG Modelling Dept workflows and pipeline tools.
* Attend various project-specific reviews/discussions, department assembly, and other mandatory meetings.
Job Requirements
* Production experience as a Character Modeller.
* Ability to work closely with our Modelling Lead/Supervisor to ensure the quality and technical viability of character models for a production.
* Ability to effectively translate your ideas, suggestions, and questions with other members of the team.
* Production experience in modern ray-tracing or path-tracing rendering software like RenderMan or Arnold.
Additional Skills
* Meticulous.
* Highly motivated.
* Team oriented.
* Able to learn in-house workflows and methodologies.
* Able to adapt to changing requirements or briefs.
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