Work closely and coordinate priorities with other R
* studios and departments.
Maintain and evaluate Motionbuilder assets. Export animation data into in-game assets. Maintain scene functionality via optimization and organisation of file assets. Manage incoming and outgoing motion capture data. Assist in keeping video capture data up to date.
Previous experience / interest in animation-based software., Positive, solution-orientated individual, with an interest in video games and game development. Good interpersonal and communication skills and ability to work closely with members of our global teams. Knowledge of development issues with an understanding of export processes to game engine. Technically minded to problem solve and overcome challenges throughout production. Thrive to learn constantly and be receptive to changes. Be able to manage own self and be a team player. PLUSES Please note that these are desirable skills and are not required to apply for the position. Experience with Motion builder/3ds Max. Experience with scripting Languages, Python, C#. Quality Assurance experience.
At Rockstar Games, we create world-class entertainment experiences. Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. Rockstar Dundee is on the lookout for talented In-Game Media Resource who possess a passion for Animation and Cinematic Media in the video games industry.