GPU Software Engineer - consumer electronics / GPU / Graphics / Driver development / Vulkan / OpenGL
New challenging contract for UK: We are seeking for a GPU Software Engineer (m/f/d) to will join a multinational, dynamic, collaborative and highly motivated Graphics team to help craft the direction of our GPU solution. Onsite working is preferred, remote in the UK might be possible.
Please note you must have the Right to Work in the EU / UK or already based in the UK to be considered.
What we look for somebody, who are able to
1. design and develop new features of 3D Graphics API.
2. investigate and evaluate features of and improvements to 3D Graphics APIs.
3. drafting new API extensions and writing specification.
4. prototyping interface changes and proposals
5. propose changes to GPU architecture
6. performance analysis of proposed changes
Required skills:
* BSc or MSc or PhD in relevant discipline
* 4 or more years of experience in GPU software architecture and driver development
* Hands-on experience with one or more of the following technologies: Vulkan, OpenGL ES, Metal, or DirectX11 or 12.
Desired Skills:
* Sound knowledge of graphics rendering pipeline (rasterization and ray-tracing)
* Knowledge of neural rendering, raytracing and mesh shading pipeline is plus.
* Creativity and ability to effectively communicate ideas.
* Comfortable working on immature technologies and following up the latest advances in science
* C/C++ programming experience
If this sounds interesting and you'd like to learn more, click the link below to apply or email me with a copy of your resume on lh@eu-recruit.com
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