What are you working on?
* The name of the project(s): SPINE
* Genres: Action, Adventure, Arcade, Fighting
* Platforms: PC, Console
For which tasks (responsibilities)?
* Enhance the visual quality of environmental assets.
* Own the materials pipeline in the project.
* Work on the material workflow.
* Collaborate closely with other level artists and the Art Director to ensure a cohesive visual style.
* Contribute to the visual design of game levels.
What kind of professional are we looking for?
* Experience with level art in UE5.
* Proficiency with layered materials in UE5.
* Strong skills in working with textures, trims, and UV mapping.
* Modeling, baking, and understanding nanite-lumen pipelines.
* Hands-on experience with Substance Designer.
* Ability to work collaboratively and communicate effectively with the art team.
Why do we enjoy working here?
* A great team and an informal work environment (we support colleagues' interests, play video games, and organize game jams).
What are the conditions and bonuses?
* Reimbursement of professional training, participation in specialized conferences, training sessions, and educational events.
* A relaxed atmosphere with minimal formalities and open communication.
* Flexible schedule, remote work from anywhere in the world, employment contract with Cyprus.
* Working hours from 10 AM to 7 PM (GMT+3).
* Competitive salary (depending on professional qualifications).