For which tasks (responsibilities)?
* Working on various casual game projects, contributing to the development and design across multiple genres.
* Handling Live Ops, including the creation and launch of new events and activities for already released products, followed by an analysis of their success.
* Staying up-to-date with the Casual Games market, including trends, mechanics, and audience preferences, to make informed design decisions.
* Balancing game systems, including economy, progression, and combat mechanics.
* Working with F2P monetization, integrating key monetization methods into the economic system of mobile games.
What kind of professional are we looking for?
* 3+ years of experience in game development, preferably in Casual or Hybrid Casual genres.
* Strong knowledge of Live Ops processes, with the ability to create, launch, and analyze in-game events and activities.
* Deep understanding of the Casual Games market, including current trends, game mechanics, and target audience preferences.
* Skills in balancing game economy, progression, and combat systems.
* Solid experience in working with F2P monetization, with the ability to incorporate monetization strategies into game development.
What are the conditions and bonuses?
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