Climax Studios was established nearly 30 years ago, we have an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way.
We have a state of the art studio located in the heart of the beautiful Albert Dock in Liverpool overlooking the Harbour.
We are seeking an experienced Technical Animator with proven skills & extensive experience using Unreal, working on Console titles to join our award-winning team. This is an exciting opportunity to work on a AAA IP where you will be responsible for bridging the gap between the animation, design and code teams, setting up animation Blueprints and systems, working with blend trees, state machines and helping to ensure the smooth integration of player characters and enemies into the game. This is a great opportunity to work with a team of passionate and experienced developers on a AAA project.
Requirements
1. Experience working as a Technical Animator on at least one published console title.
2. Proven experience working within Unreal Engine 5.
3. Strong Proficiency with UE5 animation systems (blend trees, state machines, animation layering, transition blending, control rig).
4. Experience with procedural animation systems (Foot IK, Look-At, Realtime IK).
5. Familiar with in-game animation processes and workflows.
6. Experience in using version control systems.
7. Experience working with metahuman (advantageous but not crucial).
8. Experience with physics-based animation, chaos physics, ragdolls, cloth, hair (advantageous but not crucial).
9. Be able to work collaboratively with artists, animators, designers and programmers.
10. Enjoys a creative challenge with the passion and motivation to make great games.
11. Experience of helping to plan and schedule workflows.
Responsibilities
12. Create and maintain UE5 blueprints and animation systems.
13. Taking ownership and responsibility for animation Blueprints and systems.
14. Keep to project vision for best practices, methodologies used and quality benchmark.
15. Work with the wider art, design and code teams to champion best technical practices.
16. As part of reviews, able to provide constructive critique and solutions.
17. Ability to self-motivate as-well-as motivate other members of the team
Benefits
18. Excellent holiday package
19. Regular social events
20. Fresh fruit and snacks
21. A friendly, focused, ambitious and relaxed working environment
22. Great dockside location, a short walk from the rail station, bars, restaurants, coffee shops
23. Ongoing training and development, with career progression
24. Group Private Medical Insurance provided by BUPA
25. Group Life Insurance
26. Employee Assistance Programme
27. Private Dental Insurance
28. Group Income Protection
29. Company Pension Scheme
30. Cycle To Work Scheme
31. Eye-Care Vouchers
Perks
32. Bring your doggo to work! We're a dog friendly studio, bring your pooch in to meet us.
33. Bean to cup coffee machine in the studio.
34. Fresh fruit and healthy snacks provided daily, breakfast and some not so healthy snacks.
35. In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
36. Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.
Role Information: EN
Studio: Climax Studios
Location: Europe, United Kingdom, Liverpool
Area of Work: Game Development
Service: Create
Service Type: Art
Employment Type: Permanent
Working Pattern: Full Time, Onsite
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