With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Tech Audio Designer to join the team and help us in crafting the high calibre games our fans have come to expect. Responsibilities Execute the technical Audio Vision under the supervision of the Tech Audio Director. Execute and maintain the entire audio pipeline, from asset production through implementation, integration, and deployment. Communicate with stakeholders and feature groups to ensure smooth execution. Design and implement Wwise systems. Write and maintain scripts for the audio pipeline. Support and mentor junior Tech Audio Team members. Requirements Solid understanding of the Game Audio pipeline from asset creation to soundscape design. Knowledge of scripting systems to develop customized, scalable automated solutions. Build pipelines to support Sound Designers in delivering creative output. Expertise in Wwise. Exposure to or understanding of building Wwise plugins. Experience working in the games industry. Strong understanding of general audio production, including asset creation, mixing, and mastering. Nice to haves Proficient in creating and supporting node-based systems Basic knowledge in programming What we offer An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel An open, collaborative environment where ideas are welcome and encouraged A managerial team consisting of highly experienced game developers at the top of their fields Sharing hobbies and passions with likeminded colleagues Inclusive environment with many activities organized by the studios or the employees Commitment to making the best game possible for the fans, including listening to community feedback