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£30,000 - £45,000 dependent on seniority & experience
We are looking for CG Artists with an interest in the technical aspects of the production pipeline such as poly-modelling, procedural modelling (RailClone, etc.), scene optimisation and troubleshooting, PBR Materials, Scripting, and VFX/Simulation (Tyflow, Phoenix, Houdini, etc.). Knowledge of Unreal Engine and/or other real-time software is a plus.
Scope of work
* Lead projects from a technical perspective ensuring a smooth delivery, adherence to best practices, robust scene setup stages, help with scene troubleshooting and optimisation, oversee in-house and cloud rendering, etc.
* Create, improve, and document processes to help the wider team with common technical challenges and needs.
* Assess software/hardware needs for the team and help with implementation and deployment.
* Create and improve custom tools and scripts.
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