We are seeking a highly skilled Senior Graphics Algorithm Developer to join our team at the forefront of 3D graphics algorithm development.
This is an excellent opportunity for someone with a strong background in real-time rendering algorithms on GPU or advanced graphics and rendering algorithms to propose new ideas, develop new graphics/rendering algorithms for mobile GPU, analyse GPU applications to generate performance/power improvement, profile and optimise rendering code and GPU shaders.
* Prior experience with GBuffer, Ray tracing, Global Illumination, Screen space processing (SSAO, motion vector) is required.
* Vulkan API expertise, hands-on experience with Vulkan API, ray tracing with Vulkan API is essential.
* Proficiency in Graphics APIs: Vulkan, OpenGL, Metal, DirectX11, DirectX12, OpenCL is necessary.
* Excellent C or C++ programming skills are expected.
* Motivations include Ray Tracing, Game Engine Development, Device Driver Development.
Key Skills: GPU, Graphics, Driver Development, C, C++, Firmware, Embedded Systems, CPU, Driver internals, Software Architecture, GBuffer, Global Illumination, DirectX, OpenGL, Vulkan, GL ES, Game Engine, Ray Tracing, Arm Architecture.
About This Role
This role offers a competitive salary of $120,000 - $150,000 per year, depending on experience. We provide a dynamic work environment and opportunities for growth and professional development.