Debugging matters — developers spend more time in the debugger than they spend on writing new code. Apple’s debugger/compiler integration team is looking for an engineer to improve the Swift debugging experience on Windows. This involves work on LLDB, the Swift compiler, and related tools. You will closely collaborate with the Swift and LLVM open-source projects. Our team works at the intersection of compiler and debugger technology: we are responsible for the debugging experience — from generating debug information in our compilers (Clang, Swift, LLVM) to the language plugins in the LLDB debugger. LLDB’s outstanding strength is its powerful expression evaluator that is backed by the actual compiler to JIT expressions typed by the developer into the debugged process and implement them. This flexibility allows LLDB to be used even in contexts outside of traditional debugging: for example, it is also the technology powering the Swift REPL.
Description
In this role, you will kickstart support for debugging Swift code on Windows using LLDB. As part of this project, you will work closely with the Swift and LLVM open-source projects to build out support for the Windows platform in LLDB and debug information generation for Windows binaries.
Minimum Qualifications
* Experience in developing software tools (for example: compilers, debuggers, language runtimes, profilers, or binary translation tools)
* Excellent software engineering, testing, and debugging skills
Preferred Qualifications
* C++ expertise
* Experience with Compiler and/or Debugger development
* Experience with development for/on Windows
* Experience with contributing to Open Source projects
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