For which tasks (responsibilities)?
* Animating characters and objects in an isometric 3D environment
* Animating UIs and environmental elements in Unity
* Developing animation requirements along with the team lead
What kind of professional are we looking for?
* Advanced character animation skills in Blender and Unity VFX
* At least two years of game development experience
* Your own portfolio (3D character animation, VFX)
* A drive to wow people and show off your creativity
What we'd like:
* Understanding of animation principles
* Experience working with timing, spacing, easing, and curves
* Understanding of VFX principles
* Experience working with Particle System Unity 3D
Why do we enjoy working here?
* Remote/hybrid options: You can work at one of our comfortable offices or remotely in Lithuania, Cyprus, Georgia, or Montenegro
* Professional growth: We offer English lessons with a tutor, pay for trips to professional conferences, and partially reimburse employees for education
* Flexibility: Sometimes you just want to try something new. We get it, so we'll support you if you decide you want to switch to a new position, role, or project
* Teamwork: We value the expertise of every member of our team, so we really listen to each other
* Data-driven decision-making: All our product-related decisions are ultimately based on metrics, not subjective feelings
* Plus all the standard stuff: Official employment, health insurance, and partial reimbursement for your gym membership
The selection process
The recruitment process will consist of three phases: an interview with our Recruiter, a test task, and a technical interview with our Lead Animator.