Games Programming Tutor for London Higher Education Institution! (C++/Unreal)
Our client works very closely within the games industry to help realise the next generation of developers! Offering students BA and MSc courses and providing excellent networking opportunities with leading game studios, this is London’s institution of choice for aspiring games professionals.
The successful candidate will teach programming, with an emphasis on C++, Unreal and blueprints. If you are in the South and have experience as a programmer in games, I want to hear from you!
Requirements
1. A Generalist Programmer who has professional, full development cycle experience releasing game titles
2. Experienced in Unreal Engine, Blueprints and game engine optimisation
3. Understanding of QA and Agile Development
4. Teaching experience and/or a willingness to undertake training
5. A degree or MA
Responsibilities
1. Work closely with the Head of Creative Technology and Head of Games to create Game Design programs
2. Teach Game Programming processes, technical principles, and create educational materials
3. Guide students on industry projects, providing feedback and evaluations
4. Conduct training sessions in various formats (classroom, online, etc.)
5. Offer individual feedback, coaching, and support to students
6. Collaborate with Marketing, Sales, and Recruitment teams for promotional activities and business development
This role is hybrid in London. On non-teaching days you can work from home if you wish, teaching days are on site. Generally staff are in the studios 2.5-5 days per week depending on timetable.
Prior experience in these areas would be desirable but the studio really values talent and passion above all else!
Please reach out to david@datascope.co.uk for more info and to share your CV!
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