We’re looking for an Environment Artist to join our award winning team in Middlesbrough (UK), home to the beautiful North Yorkshire coastline and countryside on a 2 year fixed term contract. This is an on-site role with the option to apply for hybrid working (2 days working from home per week). As an Environment Artist at Double Eleven, you’ll be specialising in creating a diverse range of environments using all of the latest art production techniques, help schedule the creation of the assets as well as supporting fellow artists. As a global gaming company, we've enabled millions to conquer Minecraft Dungeons, battle in Rust Console Edition and create new adventures in Fallout 76. Recently, we collaborated with Rockstar Games to bring Red Dead Redemption to the Nintendo Switch and PlayStation 4 as well as partnered with Obsidian Entertainment on Grounded: Fully Yoked Edition for Nintendo Switch and PlayStation 4 and 5. Double Eleven is a place where our people come first. Our 400-person team proudly represents over 30 nationalities. We strive to avoid crunch, we offer flexible working hours to allow you to truly enjoy work/life balance whilst making great games and any overtime is always planned, optional and paid. We can support UK relocation and have both a dedicated People and Operation teams on standby to assist you. Interested? We kindly ask all applicants to submit a portfolio to support their application. We’re afraid applications without an accompanying portfolio will not be considered and on this occasion, we’re unable to sponsor a visa for this role. Our interview process consists of two stages: Stage one: A discipline specific skills assessment Stage two: On-site competency-based interview Ways to reach us: If you have a general query or if you need support with your application and/or an alternative way to apply, please do not hesitate to contact our Talent team at jobsdouble11.com Please note, our studio is closed between 17th December 2024 to 1st January 2025 but we’ll aim to respond to all queries about this role upon our return from 2nd January 2025. What you’ll be doing Create stunning open world environments with the help from concept art and art direction Verify asset quality once imported into the game, and make improvements when necessary Working in multi-platform game engines, with a diverse range of titles and art styles Creating rich PBR materials and shaders that complement and enhance environments and props Work closely with Artists and Lead Artists to deliver and maintain the established art style Help to plan and estimate workload whilst keeping schedules updated Proactively stay up-to-date on new software, processes and industry trends and share the knowledge with the team What we’re looking for A strong portfolio illustrating proficiency as an Environment Artist Excellent understanding of Maya/Max, Substance Designer/Painter and Z-Brush Experience generating PBR materials and shaders Being able to work well within the team environment and be able to support other team members Excellen technical understanding of how to manage assets to fit memory, design, and performance Excellent Unity and Unreal experience including asset import and management, optimisation, material, lighting and baking Experience in working on current generation games Must be trustworthy and operate at a high level of integrity, team spirit and drive Effective communicator Highly motivated and proactive Able to collaborate and contribute effectively in a team environment Experience in a game production environment Ability to work within production software to create tasks and meet deadlines Fluent in English, both verbal and written Qualifications All relevant qualifications considered What to expect Some of our benefits include: Working life at Double Eleven Start your day any time between 8:00am and 10:00am 35 working hours per week with a 1 hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours) Opportunity to apply for hybrid working (up to 2 days working from home per week) 28 days annual leave (20 days annual leave 8 days bank holiday) 1 day leave for your birthday and 1 day leave if you’re moving house Up to 10 days discretionary annual leave during our end of year break Potential for annual performance bonus 5 additional days annual leave for 5 years service and a further 5 days annual leave for your 10 years service milestone A brand new, state-of-the-art studio facilities that includes a market hall serving nutritious, subsidised meals, round-the-clock gym access, an auditorium and more Free breakfast options, juice, hot drinks and fruit Employee referral bonus (up to £2000) Cycle to Work scheme Free game codes, game swag and merchandise Family-friendly leave available Christmas Saving Scheme Free parking Best-in-class tools and workflows so you can focus on creativity Professional development and wellbeing Vitality Private Healthcare, discounts and rewards for you, your spouse and children (upon the successful completion of your 6 month probationary period) Access to mental health and wellbeing support via Plumm (includes 4 free video therapy sessions per month for both the employee and up to 3 family members aged 18), unlimited text therapy, courses, meditations A personalised development plan with dedicated support from our Learning team Access to an accredited Academy providing professional qualifications (and access to 500 UK discounts and offers via TOTUM when registered as a student) A dedicated Workplace Experience team responsible for work environments, workplace and quality of employee life services to help foster collaboration, creativity and innovation In-studio wellbeing programmes and People team support Team life Free activities via our Bus Tours programme (where on occasion, partners and children are welcome to join you) Many team events to celebrate team and game milestones Sponsored team activities including football, basketball, book club, movie club and more Opportunity to contribute to our internal Employee Diversity and Equality Network