For which tasks (responsibilities)?
We are looking for a specialist who can easily switch between different projects, performing both interface and art tasks of varying complexity.
Responsibilities:
* Design and develop a logically correct and user-friendly interface
* Independently work on interface tasks in collaboration with game designers
* Develop new functional elements
* Follow and support the established style of projects
* Design game locations, objects, icons, pop-ups, backgrounds, characters, and other
illustrative elements
* Prepare and deliver final graphics to technical designers
* Interact with colleagues from the game design department and art teams
What kind of professional are we looking for?
* 3+ years of experience in designing art and interfaces for mobile games and applications in various styles
* Good skills in Photoshop, Figma
* Strong knowledge of composition, lighting, typography, and color
* Ability to create icons and interface elements appropriate to the game genre
* Availability of a portfolio with current work examples
* Developed communication skills
It will be a plus:
* Experience using AI in your work (including Stable Diffusion)
* Understanding game interface layout in Unity
Why do we enjoy working here?
* Opportunity to work for ZiMAD, a US company with a diverse portfolio of global free-to-play (F2P) projects with a multi-million monthly user base
* Involvement in the entire product development cycle
* Career growth prospects within an international company
* Remote work opportunities
* Flexible working schedule
* Bonuses based on the achievement of KPIs and financial results of projects
* Paid conferences, training (including language courses), and workshops
* Opportunity to choose voluntary health insurance (VHI) programs and receive compensation for their associated costs
* Opportunity to have sessions with psychologists to improve your mental health and well-being
* Participation in charity projects