ABOUT GUNZILLA GAMES
Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.
Gunzilla’s formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.
The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO’s Chernobyl series), Petr Cherkes, Creative Design Director (The Last of Us, Uncharted 3, Star Wars: The Old Republic), Krasimir Nechevski, Animation Director (Adam, Book of the Dead), Nikolas Gekko, Lead Art Director, (Call of Duty: WWII, Halo Infinite, Destiny) and Kiran Pulicheri, Technical Art Director (Control, Far Cry 6).
OUR VALUES
* Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
* We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.
* Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
* Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
* Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.
ABOUT THE JOB
Gunzilla Games is seeking an experienced Production Director to oversee and drive the development, maintenance and growth of OTG (Off The Grid), an all-new AAA Extraction Battle Royale shooter, currently available as Early Access on PlayStation5, Xbox Series X|S, and PC.
Reporting to the Executive Producer, you will lead, motivate, and help organize the development team, managing a team of Producers to ensure smooth project progression. This role demands an individual who has successfully guided large-scale AAA projects through a full life cycle and a post-launch strategy that supports ongoing growth.
You will be proactive in anticipating team needs, building efficient workflows, unblocking dependencies, and fostering collaboration to deliver outstanding gameplay experiences. We believe in a culture where ownership, responsibility, and teamwork are key to solving challenges and achieving our goals.
RESPONSIBILITIES
* Assist project direction by driving the planning, and scoping in collaboration with the Executive Producer and Department Heads.
* Work with Department & Creative Heads to define project scope, high-level roadmap, timelines, key deliverables, strategies, and budgets.
* Work with SLT to understand the product objectives and help establish a Product Roadmap.
* Own and drive the Development roadmap & plan
* Manage a team of Producers to effectively deliver on that plan
* Ensure efficient and effective use of available resources by ensuring that all development pipelines are understood, applied and optimised where possible
* Own the project information strategy, ensuring smooth communication of objectives, deadlines, priorities, tasks and resources.
* Interpret design and specifications into tasks, ensuring content aligns with milestones and deliverables.
* Oversee and contribute to development, focusing on pipeline efficiency, workflow, risk management, scheduling, tracking, and resource allocation.
* Adapt to project changes while maintaining a credible project plan.
* Monitor progress against the project schedule
* Guide the development of sustainable systems, features, and gameplay to support a long-term release strategy, including live production.
* Own and maintain the project’s Jira database, managing task and ticket tracking.
* Motivate and support the team, fostering a positive and constructive work environment.
* Coordinate with QA leads to cover testing requirements.
* Drive improvements in studio production practices.
* Define team structures and roles, evaluate candidates, and make critical hiring decisions.
* Manage relationships and agreements with external partners and suppliers.
* Devise and manage strategies for successful live deployment and post-launch support.
* Seek out creative expertise and solutions as needed.
* Build the organizational structure to maximize team talent.
* Anticipate risks and setbacks, establishing plans to mitigate them.
* Foster communication and collaboration with colleagues, co-dev studios, and partners.
* Sync with production staff to ensure project pacing.
* Continuously reflect and refine processes and practices for improvement.
REQUIREMENTS
* 5+ years of experience in a production leadership role within the games industry, overseeing large-scale AAA projects.
* A degree in Project Management, Business Administration, or relevant training.
* Strong ability to balance studio and player needs in a development roadmap that enhances game quality and user experience.
* Proven experience in developing, mentoring, and motivating a team of Producers and multidisciplinary teams.
* Highly organized, proactive, self-starter with excellent time management, planning, and communication skills.
* In-depth knowledge of development pipelines, interdependencies, and expertise in various project management methodologies (Agile, Traditional).
* Familiarity with industry-standard tools (e.g., MS Office, Jira, Perforce) and experience with Unreal Engine is advantageous.
* Dependable and committed to project success, able to perform under pressure and meet strict deadlines.
* Innovative mindset with a drive to implement new approaches and solutions.
* Strong problem-solving skills to anticipate and remove blockers.
* Collaborative, adaptable, and capable of influencing change effectively.
* Excellent communication, presentation, and interpersonal skills.
* Consideration for the impact of decisions on team members and creators.
* Flexibility to adapt plans as needed based on production challenges.
PLUSES
* Experience managing games as a service
GUNZILLA OFFERS*
* Unlimited Paid Vacation
* Paid Sick Leave
* Flexible Working
* Work from Home
* Health Insurance
* Bonuses
* English / German Courses
* Public Transportation
* Relocation & Accommodation Support
* Office Perks & Gym Membership
*Some benefits may vary depending on Location & position
COME AS YOU ARE
Videogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background.
THE RECRUITMENT PROCESS
Here’s what you can expect when applying at Gunzilla.
* Click on "Apply Here" on the page of the role and send us your CV via email.
* If selected to move to the next stage, you’ll be contacted by a member of our recruitment team.
* Some roles require a competency test, which the recruitment team will support you on.
* Zoom interviews will be conducted by your hiring manager, or you’ll be invited to meet us at our recruiting studio.
* Following your interview, we’ll contact you either way.
* If the interview went well but we feel you aren’t suited to the specific role, we’ll retain your details (with your permission) for future consideration.
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