Description Position at DNEG This role is specifically for technical artists with the ability to create tools for Surfacing Artists DNEG Animation is growing quickly after successfully delivering our first Animation feature and short film. Together we are bringing the vision of both major Hollywood studios and independent productions to life. DNEG Animation is a leader in stylized and realistic effects focused on a variety of animation projects. We rely on our Surfacing TD to partner with our Surfacing team to help with the following: Key Responsibilities Improve Surfacing department workflow and techniques by troubleshooting issues related to tools and pipeline. Work closely with the Build Department Heads and Technical Supervisors to create and solve tool issues and improve workflows. Interact and work with other related departments including Rigging, Modelling, Groom, Animation, CFX, and Lighting. Provide technical support and training to production teams as required. Participate in tools, pipeline and workflow meetings. Work collaboratively by taking and interpreting feedback in a timely qualitative manner. Maintain documentation for tools development and studio protocols. Job Requirements Significant experience within animated feature films. Ability to work in a defined schedule and flag any concerns that could impact the completion of the task. Extensive experience with Maya, Mari, Houdini and Linux. Proficient understanding of Katana and/or Solaris Python knowledge. Solid understanding of Surfacing department workflows (textures, texel density, shading, and groom) and how they fit into the wider production pipeline. Proficient understanding of how/why Surfacing tools aid Surfacing workflow. Ability to effectively communicate with Surfacers (including those with little technical knowledge), as well as very technical production technology teams. Ability to problem solve and predict potential problems with assigned tasks. Comfortable with global collaboration, with excellent communication skills. Ability to problem-solve and flag potential problems related to their assigned tasks. Additional Skills Houdini and Solaris experience USD knowledge, and its use in Surfacing workflows Unreal Engine knowledge C++ and MEL scripting knowledge About Us We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney).