DESCRIPTION
The team at BULKHEAD are a tight knit group of developers, who strive to build impressive multiplayer games. Our team members are multi-disciplined developers who strive to push boundaries, question the norm and are always looking for better ways to do things.
As a Senior Gameplay Programmer at BULKHEAD you will be expected to help guide, mentor, collaborate, and oversee other programmers, and will be working alongside production to deliver quality work on time.
You will be working on a AAA project within Unreal with a large-scale team and will be working closely with other Programmers, Designers and Artists to bring the world alive.
If you have the skills and passion we are looking for and want to be part of something special, we want to hear from you!
This is an in-studio role, and this is non-negotiable; however, we can offer bespoke relocation packages.
Currently, we are unable to offer any visa sponsorship.
RESPONSIBILITIES
1. Write extensible, stable, efficient code.
2. Design, architect and implement complex gameplay systems that are extensible, scalable and intuitive for non-programmers to use.
3. Work closely with Designers to implement and iterate on new gameplay features and mechanics.
4. Solve hard technical problems that arise from working on a large, open world, high player count first person shooter.
5. Strive for constant self-improvement.
6. Take ownership and act as a driving force for your features.
7. Oversee multiple feature sets and areas of gameplay and ensure their delivery.
8. Mentor Junior and Mid-level members of the team to help those around you constantly learn and develop.
9. Be considerate with planning, documentation, and communication.
REQUIRED SKILLS AND EXPERIENCE
1. 4+ years Industry experience; shipped at least one title using Unreal Engine 4/5, preferably on console platforms.
2. Have a strong grasp of C++, software design, object-oriented programming and debugging.
3. Must understand the importance of efficient networking in a multiplayer game.
4. Excellent understanding of 3D maths for games.
5. A familiarity with multiplayer game programming.
6. Ability to communicate with a multidisciplinary team.
7. Strong problem-solving skills.
8. A strong desire to overcome difficult hurdles.
9. Excellent communication skills and the ability to articulate systems and ideas effectively.
10. A methodical mind and the ability to think outside the box.
DESIRED SKILLS AND EXPERIENCE
1. Experience developing games for console platforms.
2. Experience programming multiplayer games in Unreal Engine 4/5.
3. Experience using Chaos physics engine in Unreal Engine 5.
4. Developed an understanding of a broad range of gameplay systems and architecture.
5. Shipped a commercial multiplayer game.
6. Experience writing game code with tight performance constraints.
7. Experience writing optimized code in Unreal 4/5.
8. An understanding of game design.
#J-18808-Ljbffr