Senior Environment Artist (Unannounced Project)
DPS Games are looking for an exceptionally skilled Senior Environment Artist to play a key role in the creation of the next big free-to-play title from Wargaming, the company that brought us World of Tanks and one of the strongest free-to-play PC game companies in the world.
You will be a self-motivated team player who will work closely with the Lead Environment Artist and Art Director to help create our fantastical game world.
You will bring your excellent verbal and written skills, using these to play a pivotal role in our internal and external feedback and critique discussions. In this position, you will be working within a multidisciplinary team of developers in a global community and sharing knowledge as well as developing new skills.
Reports to
The Senior Environment Artist will report to the Lead Environment Artist.
What will you do?
1. Create stunning 3D worlds
2. Translate concept and reference artwork into 3D game assets as required, setting a high-quality bar
3. Help design, construct, document and implement pipeline procedures
4. Prototype new techniques and processes
5. Create high-poly and low-poly models and accompanying texture sets that use advanced shaders
6. Collaborate with the Lead Environment Artist to deliver innovation and drive quality
7. Assist the Lead Environment Artist in planning within this discipline
Work Mode: On Site
What are we looking for?
1. Proven production art experience in the gaming industry
2. At least 3 published games
3. Proven ability to create exceptional stylised and realistic worlds
4. Outstanding skill in a digital sculpting package – Z-Brush
5. Exceptional knowledge of Maya
6. High level expertise in Substance painter
7. Significant Unreal 4 development experience with at least one released title
8. A great eye for detail, natural flair & a strong understanding of composition & colour theory
9. Excellent verbal and written skills, and be able to both take critique and give feedback internally and externally in a professional manner
10. Diligent self-management around both individual and team tasks, schedule and budgets
11. Strong organizational skills with adherence to optimization and asset management
What additional skills will help you stand out?
1. Understanding of narrative world building
2. Traditional art skills (drawing, painting, sculpting, photography)
3. Concept skills – Ability to visualize and concept with this discipline
4. BA in art or related field or equivalent experience
5. Samples of your work displaying clean High Poly to Low Poly bakes, strong understanding of material variation and stylized texturing
6. Passion for making and playing great games, with an awareness of current titles and industry trends
Benefits and perks
Benefits and perks are tailored to the local market and culture. Our benefits in Guildford include:
* 5 weeks of Annual Leave per calendar year
* Dog-friendly office
* Onsite canteen (with an endless supply of snacks and beverages)
* Video game areas, Warhammer painting station, a bespoke D&D table, Adjustable height desks
* Health Insurance (including family coverage), Life Insurance, Pension contribution
* Wellbeing perks (Mental Health Days, Dedicated Well-being room, Team of Mental Heath First Aiders)
* Career development and education opportunities within the company
* Personal Gaming Account
* Company events
* Seniority Awards
* Referral program - you can recommend the best talents to the Company and receive a reward
* Working in one of the main European hubs for game development
* Startup within a company with 25 years of experience on the market
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